Tuesday, August 14th, 2012
Adding some texture
In the last post, we began a series on creating computer graphics with POV-Ray. In that post, we constructed balls of various solid colors like that below. Now, let’s wrap textures around them. For example, the image: can be created from the code: #include”colors.inc” #include”textures.inc” #include”stones.inc” #include”woods.inc” camera { location look_at } sphere { , […]